using UnityEngine;
using XLua;
using System.Collections.Generic;
using System.Collections;
using System;

namespace XLuaTest
{
    public class Coroutine_Runner : MonoBehaviour
    {
    }


    public static class CoroutineConfig
    {
        [LuaCallCSharp]
        public static List<Type> LuaCallCSharp
        {
            get
            {
                return new List<Type>()
            {
                typeof(WaitForSeconds),
#pragma warning disable 67
#pragma warning disable 618
#pragma warning disable 1634
                    typeof(WWW)
#pragma warning enable 1634
#pragma warning enable 618
#pragma warning enable 67
                };
            }
        }
    }
}
