using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace SFramework
{
    public class SCoroutineRunner : MonoBehaviour
    {
    }

// now don't need config the waitforseconds and other functions.
// Modify by sunxun 20200725
/*
    public static class CoroutineConfig
    {
        [LuaCallCSharp]
        public static List<Type> LuaCallCSharp
        {
            get
            {
                return new List<Type>()
            {
                //typeof(WaitForSeconds),
                // Modify On 20200707 For Warning.
#pragma warning disable 0618
                    typeof(WWW)
#pragma warning restore 0618
            };
            }
        }
    }
*/
}
