%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
SceneSettings:
  m_ObjectHideFlags: 0
  m_PVSData: 
  m_PVSObjectsArray: []
  m_PVSPortalsArray: []
  m_OcclusionBakeSettings:
    smallestOccluder: 5
    smallestHole: .25
    backfaceThreshold: 100
--- !u!104 &2
RenderSettings:
  m_Fog: 0
  m_FogColor: {r: .5, g: .5, b: .5, a: 1}
  m_FogMode: 3
  m_FogDensity: .00999999978
  m_LinearFogStart: 0
  m_LinearFogEnd: 300
  m_AmbientLight: {r: .200000003, g: .200000003, b: .200000003, a: 1}
  m_SkyboxMaterial: {fileID: 0}
  m_HaloStrength: .5
  m_FlareStrength: 1
  m_FlareFadeSpeed: 3
  m_HaloTexture: {fileID: 0}
  m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  m_ObjectHideFlags: 0
--- !u!127 &3
LevelGameManager:
  m_ObjectHideFlags: 0
--- !u!157 &4
LightmapSettings:
  m_ObjectHideFlags: 0
  m_LightProbes: {fileID: 0}
  m_Lightmaps: []
  m_LightmapsMode: 1
  m_BakedColorSpace: 0
  m_UseDualLightmapsInForward: 0
  m_LightmapEditorSettings:
    m_Resolution: 1
    m_LastUsedResolution: 0
    m_TextureWidth: 1024
    m_TextureHeight: 1024
    m_BounceBoost: 1
    m_BounceIntensity: 1
    m_SkyLightColor: {r: .860000014, g: .930000007, b: 1, a: 1}
    m_SkyLightIntensity: 0
    m_Quality: 0
    m_Bounces: 1
    m_FinalGatherRays: 1000
    m_FinalGatherContrastThreshold: .0500000007
    m_FinalGatherGradientThreshold: 0
    m_FinalGatherInterpolationPoints: 15
    m_AOAmount: 0
    m_AOMaxDistance: 1
    m_AOContrast: 1
    m_LODSurfaceMappingDistance: 1
    m_Padding: 2
    m_TextureCompression: 0
    m_LockAtlas: 0
--- !u!1 &5
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 12}
  - 33: {fileID: 25}
  - 135: {fileID: 35}
  - 23: {fileID: 20}
  - 114: {fileID: 26}
  m_Layer: 0
  m_Name: BigSphere
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &7
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 14}
  - 108: {fileID: 34}
  m_Layer: 0
  m_Name: Point light
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &8
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 15}
  - 33: {fileID: 27}
  - 64: {fileID: 31}
  - 23: {fileID: 22}
  m_Layer: 0
  m_Name: GroundPlane
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &9
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 16}
  - 33: {fileID: 28}
  - 135: {fileID: 36}
  - 23: {fileID: 23}
  m_Layer: 0
  m_Name: Sphere
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &10
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 17}
  - 33: {fileID: 29}
  - 65: {fileID: 32}
  - 23: {fileID: 24}
  - 114: {fileID: 21}
  m_Layer: 0
  m_Name: Cube
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &11
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 18}
  - 20: {fileID: 19}
  - 92: {fileID: 33}
  m_Layer: 0
  m_Name: Main Camera
  m_TagString: MainCamera
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &12
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 5}
  m_LocalRotation: {x: 0, y: .916540205, z: 0, w: .399942636}
  m_LocalPosition: {x: 2.85451531, y: 1.19049215, z: .694195688}
  m_LocalScale: {x: 2.56313992, y: 2.56313992, z: 2.56313992}
  m_Children: []
  m_Father: {fileID: 1626625711}
  m_RootOrder: 5
--- !u!4 &14
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 7}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 2.74500656, z: -3.76635456}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 1626625711}
  m_RootOrder: 3
--- !u!4 &15
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 8}
  m_LocalRotation: {x: 0, y: 1, z: 0, w: -1.62920685e-07}
  m_LocalPosition: {x: 0, y: 0, z: 2.50111914}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 1626625711}
  m_RootOrder: 1
--- !u!4 &16
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 9}
  m_LocalRotation: {x: 0, y: .916540205, z: 0, w: .399942636}
  m_LocalPosition: {x: -2.35327101, y: .448548317, z: -.598756909}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 1626625711}
  m_RootOrder: 6
--- !u!4 &17
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 10}
  m_LocalRotation: {x: -.262155831, y: -.542037725, z: .245900586, w: .759606719}
  m_LocalPosition: {x: -1.39783788, y: 1.27063704, z: .516030073}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 1626625711}
  m_RootOrder: 0
--- !u!4 &18
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 11}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: .790000021, z: -3}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 1
--- !u!20 &19
Camera:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 11}
  m_Enabled: 1
  serializedVersion: 2
  m_ClearFlags: 2
  m_BackGroundColor: {r: .133214533, g: .156864956, b: .194029868, a: .0196078438}
  m_NormalizedViewPortRect:
    serializedVersion: 2
    x: 0
    y: 0
    width: 1
    height: 1
  near clip plane: .300000012
  far clip plane: 1000
  field of view: 60
  orthographic: 0
  orthographic size: 100
  m_Depth: 0
  m_CullingMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_RenderingPath: -1
  m_TargetTexture: {fileID: 0}
  m_TargetDisplay: 0
  m_HDR: 0
  m_OcclusionCulling: 0
  m_StereoConvergence: 10
  m_StereoSeparation: .0219999999
--- !u!23 &20
Renderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 5}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_LightmapIndex: 255
  m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  m_Materials:
  - {fileID: 2100000, guid: f73252af48052464f99b2a221454844e, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_LightProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!114 &21
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 10}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 86569d77391242c44834d5e07b9699f0, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!23 &22
Renderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 8}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_LightmapIndex: 255
  m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  m_Materials:
  - {fileID: 2100000, guid: 01779df11e1ccda45a756158a5404329, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_LightProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!23 &23
Renderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 9}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_LightmapIndex: 255
  m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  m_Materials:
  - {fileID: 2100000, guid: 01779df11e1ccda45a756158a5404329, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_LightProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!23 &24
Renderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 10}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_LightmapIndex: 255
  m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  m_Materials:
  - {fileID: 2100000, guid: f73252af48052464f99b2a221454844e, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_LightProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!33 &25
MeshFilter:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 5}
  m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!114 &26
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 5}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 86569d77391242c44834d5e07b9699f0, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!33 &27
MeshFilter:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 8}
  m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &28
MeshFilter:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 9}
  m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &29
MeshFilter:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 10}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!64 &31
MeshCollider:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 8}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 2
  m_SmoothSphereCollisions: 0
  m_Convex: 0
  m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!65 &32
BoxCollider:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 10}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 2
  m_Size: {x: 1, y: 1, z: 1}
  m_Center: {x: 0, y: 0, z: 0}
--- !u!92 &33
Behaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 11}
  m_Enabled: 1
--- !u!108 &34
Light:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 7}
  m_Enabled: 1
  serializedVersion: 3
  m_Type: 2
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_Intensity: 1
  m_Range: 10
  m_SpotAngle: 30
  m_CookieSize: 10
  m_Shadows:
    m_Type: 0
    m_Resolution: -1
    m_Strength: 1
    m_Bias: .0500000007
    m_Softness: 4
    m_SoftnessFade: 1
  m_Cookie: {fileID: 0}
  m_DrawHalo: 0
  m_ActuallyLightmapped: 0
  m_Flare: {fileID: 0}
  m_RenderMode: 0
  m_CullingMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_Lightmapping: 1
  m_ShadowSamples: 1
  m_ShadowRadius: 0
  m_ShadowAngle: 0
  m_IndirectIntensity: 1
  m_AreaSize: {x: 1, y: 1}
--- !u!135 &35
SphereCollider:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 5}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 2
  m_Radius: .500000119
  m_Center: {x: 5.96046448e-08, y: 0, z: -8.94069672e-08}
--- !u!135 &36
SphereCollider:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 9}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 2
  m_Radius: .500000119
  m_Center: {x: 5.96046448e-08, y: 0, z: -8.94069672e-08}
--- !u!196 &44
NavMeshSettings:
  m_ObjectHideFlags: 0
  m_BuildSettings:
    agentRadius: .5
    agentHeight: 2
    agentSlope: 45
    agentClimb: .400000006
    ledgeDropHeight: 0
    maxJumpAcrossDistance: 0
    accuratePlacement: 0
    minRegionArea: 2
    widthInaccuracy: 16.666666
    heightInaccuracy: 10
    tileSizeHint: 0
  m_NavMesh: {fileID: 0}
--- !u!1 &16293741
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 16293742}
  - 33: {fileID: 16293744}
  - 64: {fileID: 16293745}
  - 23: {fileID: 16293743}
  m_Layer: 0
  m_Name: Plane
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &16293742
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 16293741}
  m_LocalRotation: {x: .186325639, y: .682116389, z: -.682116389, w: .186325595}
  m_LocalPosition: {x: .449999988, y: .949999988, z: 2.5}
  m_LocalScale: {x: .412272036, y: .412271857, z: .187296316}
  m_Children: []
  m_Father: {fileID: 1626625711}
  m_RootOrder: 2
--- !u!23 &16293743
Renderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 16293741}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_LightmapIndex: 255
  m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  m_Materials:
  - {fileID: 2100000, guid: f73252af48052464f99b2a221454844e, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 0
  m_LightProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!33 &16293744
MeshFilter:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 16293741}
  m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!64 &16293745
MeshCollider:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 16293741}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 2
  m_SmoothSphereCollisions: 0
  m_Convex: 0
  m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &332789656
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 332789659}
  - 114: {fileID: 332789657}
  - 114: {fileID: 332789658}
  m_Layer: 0
  m_Name: AVPro Video Media Player
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &332789657
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 332789656}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 638c870cac4da414fba921606d504407, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_VideoLocation: 2
  m_VideoPath: AVProVideoSamples/BigBuckBunny_720p30.mp4
  m_AutoOpen: 1
  m_AutoStart: 1
  m_Loop: 1
  m_Volume: 1
  m_Muted: 0
  m_PlaybackRate: 1
  m_DebugGui: 1
  m_Persistent: 0
  m_StereoPacking: 0
  m_AlphaPacking: 0
  m_DisplayDebugStereoColorTint: 0
  m_FilterMode: 1
  m_WrapMode: 1
  m_AnisoLevel: 0
  m_events:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: RenderHeads.Media.AVProVideo.MediaPlayerEvent, Assembly-CSharp, Version=0.0.0.0,
      Culture=neutral, PublicKeyToken=null
  _optionsWindows:
    overridePath: 0
    pathLocation: 2
    path: 
    forceDirectShowApi: 0
    forceAudioOutputDeviceName: 
  _optionsMacOSX:
    overridePath: 0
    pathLocation: 2
    path: 
  _optionsIOS:
    overridePath: 0
    pathLocation: 2
    path: 
  _optionsTVOS:
    overridePath: 0
    pathLocation: 2
    path: 
  _optionsAndroid:
    overridePath: 0
    pathLocation: 2
    path: 
  _optionsWindowsPhone:
    overridePath: 0
    pathLocation: 2
    path: 
  _optionsWindowsUWP:
    overridePath: 0
    pathLocation: 2
    path: 
  _optionsWebGL:
    overridePath: 0
    pathLocation: 2
    path: 
--- !u!114 &332789658
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 332789656}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d2feedce2e2e63647b8f875ec0894a15, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _offset: {x: 0, y: 0}
  _scale: {x: 1, y: 1}
  _material: {fileID: 2100000, guid: f73252af48052464f99b2a221454844e, type: 2}
  _texturePropertyName: 
  _media: {fileID: 332789657}
  _defaultTexture: {fileID: 0}
--- !u!4 &332789659
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 332789656}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 2
--- !u!1 &1302250882
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1302250883}
  - 114: {fileID: 1302250884}
  m_Layer: 0
  m_Name: Spawner
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1302250883
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1302250882}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 3.21799994, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 1626625711}
  m_RootOrder: 7
--- !u!114 &1302250884
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1302250882}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 93547b0c2f9bffb4ab4c1db3799432c1, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _cubePrefab: {fileID: 157672, guid: c74b9010d80cf1a4e94966bd2c908d02, type: 2}
--- !u!1 &1561559856
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1561559858}
  - 114: {fileID: 1561559857}
  m_Layer: 0
  m_Name: DemoInfo
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &1561559857
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1561559856}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 10fa3ce0e1c037e449490a4f9ca3bf99, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _title: Material Mapping
  _description: This demo shows the video being mapped to 3D objects by using the
    ApplyToMaterial component to set the texture properies of materials.
  _media: {fileID: 332789657}
--- !u!4 &1561559858
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1561559856}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: .447092533, y: .486000001, z: -.801663399}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
--- !u!1 &1626625710
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1626625711}
  m_Layer: 0
  m_Name: Scene
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1626625711
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1626625710}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 17}
  - {fileID: 15}
  - {fileID: 16293742}
  - {fileID: 14}
  - {fileID: 1812930294}
  - {fileID: 12}
  - {fileID: 16}
  - {fileID: 1302250883}
  m_Father: {fileID: 0}
  m_RootOrder: 3
--- !u!1 &1812930293
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 1812930294}
  - 108: {fileID: 1812930295}
  m_Layer: 0
  m_Name: Dir light
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1812930294
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1812930293}
  m_LocalRotation: {x: .220532462, y: -.137178019, z: -.253997236, w: .931682944}
  m_LocalPosition: {x: 0, y: 2.74500704, z: -3.76635504}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 1626625711}
  m_RootOrder: 4
--- !u!108 &1812930295
Light:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1812930293}
  m_Enabled: 1
  serializedVersion: 3
  m_Type: 1
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_Intensity: .419999987
  m_Range: 10
  m_SpotAngle: 30
  m_CookieSize: 10
  m_Shadows:
    m_Type: 2
    m_Resolution: -1
    m_Strength: 1
    m_Bias: .0500000007
    m_Softness: 4
    m_SoftnessFade: 1
  m_Cookie: {fileID: 0}
  m_DrawHalo: 0
  m_ActuallyLightmapped: 0
  m_Flare: {fileID: 0}
  m_RenderMode: 0
  m_CullingMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_Lightmapping: 1
  m_ShadowSamples: 1
  m_ShadowRadius: 0
  m_ShadowAngle: 0
  m_IndirectIntensity: 1
  m_AreaSize: {x: 1, y: 1}
